UI Scrollbar
The UI Scrollbar object allows the user to drag a handle along a path. The position of the handle on the path affects the position of an image or objects within a usable area.
If you're having trouble seeing what a scroll bar is from the preceding description, it is most commonly used in video games with menus that have a lot of information within a viewable area that is smaller than the area that all the information takes up.
To create a UI Scrollbar, select Create
| UI
| Scrollbar
. By default, a UI Scrollbar has a child named Sliding Area
. The Sliding Area
also has a child named Handle
.
The Sliding Area
child is an empty GameObject. Its purpose is to ensure that its child, the Handle
, is correctly positioned and aligned. The Handle
is a UI Image. The Handle
represents the interactable area of the Scrollbar
.
Unlike the Toggle and Slider GameObjects, the background image of the Scrollbar is actually on the main Scrollbar
parent object and not on a child named Background
. Therefore...