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Mastering macOS Programming

You're reading from   Mastering macOS Programming Hands-on guide to macOS Sierra Application Development

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781786461698
Length 626 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Gregory Casamento Gregory Casamento
Author Profile Icon Gregory Casamento
Gregory Casamento
Stuart Grimshaw Stuart Grimshaw
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Stuart Grimshaw
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Table of Contents (28) Chapters Close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. Hello macOS FREE CHAPTER 2. Basic Swift 3. Checking Out the Power of Xcode 4. MVC and Other Design Patterns 5. Advanced Swift 6. Cocoa Frameworks - The Backbone of Your Apps 7. Creating Views Programmatically 8. Strings and Text 9. Getting More from Interface Builder 10. Drawing on the Strength of Core Graphics 11. Core Animation 12. Handling Errors Gracefully 13. Persistent Storage 14. The Benefits of Core Data 15. Connect to the World - Networking 16. Concurrency and Asynchronous Programming 17. Understanding Xcodes Debugging Tools 18. LLDB and the Command Line 19. Deploying Third - Party Code 20. Wrapping It Up

A path through the forest


There's a lot of material to keep in mind as we plan each program layer, specify each class, and write each line of code. So how does all this translate into a concrete set of strategies for our code? And especially all that functional stuff--how does that fit in?

Here are some guidelines that we will follow in this book. It's not everything, of course, but a summary of the takeaways, as they say in the corporate world, representing the most important points presented here and how we intend to apply them.

Functions

As far as possible, we will avoid undeclared side effects in our functions. If a function is there to update a table, that's all it will do; it will have no effect on the rest of the program's data. If the data needs updating before we can use it in the table, then we will create and call a separate updateData function before updating the table itself.

Related to this, it should be possible to tell from a function's name, its arguments list, and its return...

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