Creating a game with the 3D Gamekit
A collection of Unity 3D tools has been combined to become the Unity 3D GameKit. In this recipe, we'll create a new Scene and make use of some of the kit's Prefabs and Scripts to illustrate how characters can interact with objects such as doors and pickups:

Getting ready
This recipe uses the free Unity Asset Store and Package Manager packages.
How to do it...
To create a game with the 3D Gamekit, follow these steps:
- Create a new
Unity 3D
project. - Use the
Package Manager
to install the following packages (required by the 3D GameKit):Cinemachine
Post Processing
(agree to the Quality Settings pop-up diaglog)Probuilder
- Import the 3D GameKit (free from Unity Technologies) from the
Asset Store
:

- Agree to the
Quality Setting
s
pop-up diaglog. After a few minutes (in which it is setting up a project with lots of assets), you'll see a new folder in theProject
panel named3DGamekit
. - Close and then reopen the Unity Editor.
- First, open the example Scene provided and explore...