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Hands-On Data Structures and Algorithms with Rust

You're reading from   Hands-On Data Structures and Algorithms with Rust Learn programming techniques to build effective, maintainable, and readable code in Rust 2018

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788995528
Length 316 pages
Edition 1st Edition
Languages
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Author (1):
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Claus Matzinger Claus Matzinger
Author Profile Icon Claus Matzinger
Claus Matzinger
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Table of Contents (15) Chapters Close

Preface 1. Hello Rust! FREE CHAPTER 2. Cargo and Crates 3. Storing Efficiently 4. Lists, Lists, and More Lists 5. Robust Trees 6. Exploring Maps and Sets 7. Collections in Rust 8. Algorithm Evaluation 9. Ordering Things 10. Finding Stuff 11. Random and Combinatorial 12. Algorithms of the Standard Library 13. Assessments 14. Other Books You May Enjoy

Data structures

Algorithms on lists of all kinds almost always exhibit O(n) behavior, since most actions involve shifting or going through other elements. Hence, operations such as insert at or remove from a position, as well as finding elements (when unsorted), are O(n). This is very visible, particularly in linked lists, with only a few exceptions: a dynamic array's element access (O(1)), prepending/appending elements or lists, and splitting lists appending elements in a linked list (O(1)).

Special cases of lists, such as stacks and queues, make use of these exceptions and let a user insert to or remove from only the ends of that list. Skip lists on the other hand employ a tree-like strategy for achieving great search performance, which speeds up inserts and removals too. But this comes at the expense of memory, since the additional elements are proportional (log(n)) to the list length.

For search, trees are great. Regular trees (that is, anything that can be a B-Tree) exhibit...

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