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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

Implementing INotifyPropertyChanged

The ViewModel sits between the View and the Model. When a change in the ViewModel occurs, the View must be notified. The mechanism for this is the INotifyPropertyChanged interface that defines an event that the controls in the View subscribe to. There is really no magic going on here at all—every ViewModel must implement this interface and the best place to do it would be in the ViewModel base class. Follow these steps:

  1. In the News project, open up ViewModels.cs
  2. Add the following code in bold:
public abstract class ViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
}

This implements the INotifyPropertyChanged interface. The next step is all about reducing the number of lines of code that we will have to write. Normally, you would have to manually raise the PropertyChanged event from your own code, but thanks to IL weavers that inject code at build time, we simply have to create normal...

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