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Hands-On Data Structures and Algorithms with Rust

You're reading from   Hands-On Data Structures and Algorithms with Rust Learn programming techniques to build effective, maintainable, and readable code in Rust 2018

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788995528
Length 316 pages
Edition 1st Edition
Languages
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Author (1):
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Claus Matzinger Claus Matzinger
Author Profile Icon Claus Matzinger
Claus Matzinger
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Table of Contents (15) Chapters Close

Preface 1. Hello Rust! FREE CHAPTER 2. Cargo and Crates 3. Storing Efficiently 4. Lists, Lists, and More Lists 5. Robust Trees 6. Exploring Maps and Sets 7. Collections in Rust 8. Algorithm Evaluation 9. Ordering Things 10. Finding Stuff 11. Random and Combinatorial 12. Algorithms of the Standard Library 13. Assessments 14. Other Books You May Enjoy

Summary

Rust's standard library includes several implementations for basic things such as sorting or searching on its primitive slice type and the Iterator<T> trait. The slice type in particular has many highly important functions to offer.

binary_search() is a generic implementation of the binary search concepts provided on the slice type. Vec<T> can be quickly and easily (and implicitly) converted into a slice, making this a universally available function. However, it requires a sorting order to be present in the slice to work (and it won't fail if it's not) and, if custom types are used, an implementation of the Ord trait.

In case the slice cannot be sorted beforehand, the Iterator<T> variable's implementation of position() (of find()) provides a basic linear search that returns the first position of the element.

Sorting is provided in a generic function, but comes in two flavors: stable and unstable. The regular sort() function uses a merge sort...

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