UI Button
Buttons are UI objects that expect a click from the player. You can create a Button
by selecting Create
| UI
| Button
. When you make a button, a Button
object with a Text child will be placed in the scene. As with all other UI objects, if no Canvas or Event System is in the scene when you create the Button
, a Canvas
and Event System
will be created for you, with the Canvas being a parent of your new Button:

You can delete the child Text
object if you do not want to have text displaying on your Button
.
The Button
object has three main components: The Rect Transform
(like all other UI graphical objects), an Image
component, and a Button
component:

We'll discuss the Image
component more thoroughly in the next chapter, but for now, just know that the Image
component determines the look of the Button
in its standard state.
Button component
The Button
component provides all the properties that allow the player to interact with the button and determine what the Button
will do when the player...