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Hands-On Unity  Game Development
Hands-On Unity  Game Development

Hands-On Unity Game Development: Unlock the power of Unity 2023 and build your dream game , Fourth Edition

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Profile Icon Nicolas Alejandro Borromeo Profile Icon Juan Gabriel Gomila Salas
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£35.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8 (25 Ratings)
Paperback Jan 2024 742 pages 4th Edition
eBook
£28.99
Paperback
£35.99
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Arrow left icon
Profile Icon Nicolas Alejandro Borromeo Profile Icon Juan Gabriel Gomila Salas
Arrow right icon
£35.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8 (25 Ratings)
Paperback Jan 2024 742 pages 4th Edition
eBook
£28.99
Paperback
£35.99
Subscription
Free Trial
Renews at £9.99p/m
eBook
£28.99
Paperback
£35.99
Subscription
Free Trial
Renews at £9.99p/m

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Key benefits

  • Learn the fundamentals of Unity 2023 and create your dream game
  • Explore the world of augmented reality (AR) to create captivating mobile games
  • Propel game performance and player experience to new heights with Data-Oriented Technology Stack (DOTS) insights

Description

Take your game development skills to the next level. Dive into the world of game creation confidently by elevating your game development skills. This book is your definitive and practical guide to unlocking the full potential of Unity 2023. Every chapter is designed to empower you to customize your own game, not just replicate what's in the book. This new edition includes immersive Augmented Reality (AR) experiences and performance optimization with Data-Oriented Technology Stack (DOTS). From Scene Creation to seamless Assert Integration, dive into C# programming and Visual Scripting with step-by-step guidance for beginners. Implement dynamic gameplay elements, including movement, spawning, physics, and health systems. Delve deeper into the magic of Game AI through sensor-driven decision-making with Finite State Machines (FSMs). Elevate your visuals with materials, shaders, textures, and particle systems. Optimize performance with Profiler insights and debug your game for a polished final product. Whether you're a beginner or a seasoned pro, this book will equip you with the skills needed to bring your game ideas to life.

Who is this book for?

Both game and non-game developers looking to migrate or start building 3D games in Unity will find this Unity game development book useful. While you can still follow along without prior programming experience, knowing C# fundamentals will help you make the most of this book.

What you will learn

  • Build a game that includes gameplay, player and non-player characters, assets, animations, and more
  • Learn C# and Visual Scripting to customize player movements, the UI, and game physics
  • Implement Game AI to build a fully functional enemy capable of detecting and attacking
  • Use Universal Render Pipeline (URP) to create high-quality visuals with Unity
  • Create win-lose conditions using design patterns such as Singleton and Event Listeners
  • Implement realistic and dynamic physics simulations with the new Physics System
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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jan 31, 2024
Length: 742 pages
Edition : 4th
Language : English
ISBN-13 : 9781835085714
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Estimated delivery fee Deliver to Isle of Man

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Product Details

Publication date : Jan 31, 2024
Length: 742 pages
Edition : 4th
Language : English
ISBN-13 : 9781835085714
Languages :
Concepts :
Tools :

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Frequently bought together


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Hands-On Unity  Game Development
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Learning C# by Developing Games with Unity
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Learning Design Patterns with Unity
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Full star icon Full star icon Full star icon Full star icon Half star icon 4.8
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J. Francia May 20, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I'm a senior Unity engineer with 8 years experience. My take: Hands-On Unity Game Development is an great resource for beginners and intermediate Unity developers, covering a wide range of topics in detailed yet digestible language. Starting with basic concepts and working its way up step-by-step to more advanced subjects such as AI, augmented reality, and performance optimization, this book does a great job of outlining not only the fundamentals, but also the finer points of building a professional-quality video game in Unity. I'd highly recommend it not only to students and hobbyists looking to make their start in the world's most popular game engine, but also current Unity professionals looking to broaden their knowledge.
Amazon Verified review Amazon
Dylan May 14, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Offering a comprehensive look at and walkthrough for Unity's systems across editor tools, art, design, code, and optimization; this textbook is a great place to start or reinforce your development journey with Unity. I was especially impressed by the showcase of Unity's built-in toolsets that I've rarely seen in learning materials (i.e. Probuilder for simple 3D models); they offer a great place to start exploring skills that can be difficult to master in external software such as Autodesk. In a similar vein, the inclusion of visual scripting screenshots throughout the textbook alongside their standard code counterparts is a great way to visualize large blocks of code for learners and those already familiar with Unreal Engine.I do wish 2D game development had a bit more coverage (even if most of the basics are still applicable), as I feel Unity's competent support of both 2D and 3D is a large part of what differentiates it from it's largest competitors, but overall am very satisfied with the quality and quantity of information offered.
Amazon Verified review Amazon
Keith D. Jan 31, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Embarking on the journey of game development with the "Hands-On Unity Game Development" book has been an exciting and insightful experience. The initial chapters guided me through crafting immersive game environments, from constructing buildings with adversaries to sculpting terrains enriched with physics and incorporating intricate mesh objects.A standout feature that resonated with me was the author's choice of scripting language—C#. This not only aligns with my coding comfort but also enhances accessibility for developers familiar with C#. The book's seamless integration of C# scripting adds a layer of familiarity, making the learning curve smoother.One aspect that particularly impressed me was the introduction of Visual Scripting, presented elegantly in a graphical user interface (GUI). This visual representation brings the scripting process to life, making it more accessible for those who prefer a hands-on and visual approach to coding.Peering into the future chapters, the tantalizing prospect of delving into the world of Data-Oriented Technology Stack (DOTS) game development has sparked my curiosity. The foresight to introduce such advanced concepts illustrates the book's commitment to providing a comprehensive learning experience.In summary, the "Hands-On Unity Game Development" book serves as a fantastic guide for anyone venturing into the realms of game development in 2024. Its practical approach, coupled with the choice of Unity 3D and introduction to Visual Scripting, makes it an ideal companion for developers of varying skill levels. I eagerly anticipate unraveling the mysteries of DOTS in the chapters to come.
Amazon Verified review Amazon
sandi Hale Mar 12, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I had about 2 years of front end web development when I started messing around with Unity. That was about 3 years ago and I have worked in Unity just about every day since then. I've gotten to the point where I can get around Unity development and scripting pretty well and accomplish most of what I want with enough Googling and Youtube.That said, I always knew that I am probably not doing things in the best or most efficient ways. My code has generally been pretty ugly and I usually have to find round about ways to make things happen.I hoped that this book would help me do things more efficiently and correctly, as well as teach me more of the things that I didn't know I didn't know.I haven't finished all of the chapters yet, but so far the book has met and exceeded every expectation. It works you through many examples that lead to a larger project. The steps are easy to follow and explain why and how things work in language that I can follow along with very easily. As I've worked through the book I have been able to apply steps, processes and techniques that I learn there very easily to my own projects to make them cleaner, more optimized and to clean up my code. The best part is that everything I have learned there works in my projects without needing any additional research to figure out how to apply it to my specific situations. I'm still working through the chapters and loving every page as it is giving me so many extra tools that I never had before.I would recommend this book for beginning to intermediate Unity developers wanting to take their knowledge and skill to the next level.
Amazon Verified review Amazon
Rogan Feb 05, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am very pleased with the level of detail and quality in this book.I am someone with no formal coding experience and no experience in Unity. I just do roblox game development on the side. I found the guides to be very helpful. I enjoyed the personalization from the author through their memoirs and commentary as they go through each lesson.They explained everything they were doing, and didn't assume that you already knew how to do certain things. There are pictures for quite literally everything and every step, which are very helpful. They also include workarounds and practical tips if things dont work exactly how they should.Their guides cover everything from how to install and setup unity, to making characters, scenes, and realistic graphics. They really cover every thing here, from practical knowledge as well as game development theory. They even have some sample code and assets you can download and use to get started.They start off with easy to grasp lessons, such as inserting and manipulating physical objects in the virtual space. The coding comes later, and it's easier to understand because they use visual coding, which is more institutive for a beginner like me. They slowly shift into more complex lessons.For the price of $48, it is definitely worth it. This is at least a year or more of learning packed into this book. I would highly recommend this book.My only piece of constructive criticism would be to create a copy with a dark background and white text. I think this could help accessibility for some people, especially if they're working on it in the night. Otherwise, this is a really great book. I can tell the effort the authors, editors, and producers put into this book
Amazon Verified review Amazon
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