Summary
In this chapter, we covered the topic of event Stream programming. Treating events as Streams has many advantages over the traditional event-processing model. We started with the Streams
library and learned about its programming model. We also wrote some programs to familiarize ourselves with the library and its semantics. The Streams
library has excellent documentation and you should consult its documentation to learn more about it. After Streams library, we looked at the Streamulus library, which provides a DSEL approach to the manipulation of event Streams. We wrote a couple of programs and also studied some sample programs that come with the Streamulus
library. We also mentioned theRaftlib
library, an alternative library for the Stream processing . With the coverage of Event Stream programming model, We have now finished dealing with the prerequisites for understanding reactive programming in general and the RxCpp library in particular. In the next chapter, we will start using...