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Unreal Engine 5 Game Development with C++ Scripting
Unreal Engine 5 Game Development with C++ Scripting

Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games

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Profile Icon Zhenyu George Li
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£9.99 per month
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (25 Ratings)
Paperback Aug 2023 384 pages 1st Edition
eBook
£29.99
Paperback
£37.99
Subscription
Free Trial
Renews at £9.99p/m
Arrow left icon
Profile Icon Zhenyu George Li
Arrow right icon
£9.99 per month
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (25 Ratings)
Paperback Aug 2023 384 pages 1st Edition
eBook
£29.99
Paperback
£37.99
Subscription
Free Trial
Renews at £9.99p/m
eBook
£29.99
Paperback
£37.99
Subscription
Free Trial
Renews at £9.99p/m

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Key benefits

  • Learn C++ programming as well as C++ scripting for Unreal Engine 5
  • Practice the UE5 scripting APIs through a game project to improve your knowledge and skills
  • Explore essential techniques and development cycles including design, implementation, optimization, and publishing

Description

Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey. You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game. By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.

Who is this book for?

This book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.

What you will learn

  • Develop coding skills in Microsoft Visual Studio and the Unreal Engine editor
  • Discover C++ programming for Unreal Engine C++ scripting
  • Understand object-oriented programming concepts and C++-specific syntax
  • Explore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanism
  • Use the predefined Unreal Engine classes and the programming mechanism
  • Write code to solve practical problems and accomplish tasks
  • Implement solutions and methods used in game development

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Aug 30, 2023
Length: 384 pages
Edition : 1st
Language : English
ISBN-13 : 9781804613931
Vendor :
Epic Games
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Product Details

Publication date : Aug 30, 2023
Length: 384 pages
Edition : 1st
Language : English
ISBN-13 : 9781804613931
Vendor :
Epic Games
Languages :
Concepts :
Tools :

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Frequently bought together


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Total £ 125.97
Blueprints Visual Scripting for Unreal Engine 5
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Unreal Engine 5 Game Development with C++ Scripting
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Game Development Patterns with Unreal Engine 5
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Total £ 125.97 Stars icon
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Customer reviews

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Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5
(25 Ratings)
5 star 72%
4 star 12%
3 star 8%
2 star 8%
1 star 0%
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Matthew Eichenberg Sep 19, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This resource is really great for those looking to learn offline and at their own pace. The book goes over the fundamentals of C++ whole applying it directly to Unreal Engine. The book not only walks you through creating a guided project, but also explains to you what is happening in the code that you are writing. This helps elevate your understanding of the framework and coding language while creating a nice project you could easily use as a beginner portfolio project.
Amazon Verified review Amazon
A Thinking Man Sep 18, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is excellent, and it helped me break through some barriers in my learning of C++ for Unreal that had previously held me back. For some background, I'm a Technical Game Designer with a lot of experience with visual blueprints but comparatively little "under the hood" in C++. As such, I think I'm at an ideal level to get the most of this book, which assumes you are intermediate or above in Unreal Engine/visual scripting and that you have at least some coding experiencing and a grasp of coding principles.Author George Li takes you through a simple sample project in a lean, "right to it" way. Beyond two helpful "Hello World!" type of introductory chapters on C++, the rest of the time you are coding things intended for Unreal. I think too many "C++ for Unreal" books go off on tangents and teach you general programming stuff you don't need to know (if you are indeed chiefly interested in C++ for Unreal).Along the way, you will also get some multiplayer exposure and you'll end by packaging the game (which has always been a "black box" for me). This book is not exhaustive and is not an encyclopedia or "all-in-one" reference, but it will give you exactly what you're need if you're a visual scripter looking to work under the hood, an indie dev who wants to control key aspects of your game, or a programmer with only a little experience with Unreal.I said the book is "lean," but not in a way that skimps on detail or assumes you know something you don't. So I think George has struck an excellent balance here and I applaud his efforts. Highly recommended!
Amazon Verified review Amazon
nymeria Sep 11, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book has been a great help in learning tool for C++ scripting for games in Unreal Engine. It helps with teaching you to visualize scripting problems, teaching the basics of the C++ language, and being able to decipher what has already been built and improving on it. Would definitely recommend to anyone needing a learning guide to build scripting systems in Unreal and utilizing it in combination with Blueprints to create the most efficient games we can.
Amazon Verified review Amazon
B. Smith Sep 07, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This course is a true gem for game programmers, seamlessly guiding learners from foundational concepts to intricate, real-world game development scenarios. The hands-on teaching methodology facilitated by an experienced instructor ensures an enriching learning journey. This course stands as a robust stepping stone for aspiring game developers.
Amazon Verified review Amazon
Hannah-lora P. Nov 11, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Havent finished it yet but it is great so far!
Amazon Verified review Amazon
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