Moving around the gallery
We've done so much, and yet have not discussed moving about the gallery level. In Chapter 7, Locomotion and Comfort, we examined various ways of implementing locomotion and teleportation. Let's now consider setting up specific teleportation spawn points that provide an optimal viewing pose for each artwork picture in the gallery.
Teleporting between pictures
I suppose a good viewing position is about one meter back from the picture. We can add a ViewPose object at that location, within the ArtworkRig. We'll place its origin on the floor. Let's add that now:
- Select a
ArtworkRig
inHierarchy
- Create a child
Empty
game object, name itViewPose
Reset
the ViewPose transform- Set its
Position
to (0
,-1.4
,-1.5
)
In Chapter 7, Locomotion and Comfort, we examined various ways of implementing locomotion and teleportation, including our own home-grown scripts as well as higher-level toolkits. Here, we'll use teleportation toolkits for SteamVR and Daydream. For a more general introduction...