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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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 Sapio Sapio
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Sapio
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Toc

Table of Contents (17) Chapters Close

Unity UI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. UI Essentials FREE CHAPTER 2. Implementing Counters and Health Bars 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Developing an MP3 player


In this recipe, we will see how to create a simple MP3 player with the Play, Pause, Stop, Next, and Previous buttons. Here, the focus will be on how to learn the interaction between UI and the Audio Source (Script) component within a script. Furthermore, we will see how to use the Event Trigger (Script) component to call all the functions in our script. These will actually implement the logic behind the MP3 player.

How to do it...

  1. First, we can create a panel by right-clicking on the Hierarchy panel and then clicking on UI | Panel. Rename it to MP3Panel. We should also resize it so that we can see the entire panel on the screen. This is the panel that will contain all the buttons of our player.

  2. Next, we need to create five buttons inside the panel. To do this, we can right-click on MP3Panel in the Hierarchy panel and then click on UI | Button. We can easily duplicate it four times by pressing Ctrl + D. Each time, place the button on the screen as shown in the following...

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