Chapter 8. Sound, Finishing Touches, and Publishing
In this chapter, we will add sound and see how to make the same app run on different Android device resolutions. We will optimize the APK so that the file size is smaller. We will then prepare the app itself for publishing by adding icons. We will also prepare the app store itself by adding icons and screenshots and finally push the publish button so that the app is published.
This chapter includes the following topics:
- Adding sound
- Handling multiple resolution
- Optimizing the APK size
- Preparing for publishing
- Publishing the game