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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (21) Chapters Close

Credits
About the Authors
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www.PacktPub.com
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Title Page
Preface
1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Chapter 10. Creating Your Own Crate

Most languages allow for external libraries to be created. These typically contain commonly used pieces of code that are for general use. For example, libraries for deserializing JSON are fairly common, as are math libraries. Rust is no exception. It allows for the creation of libraries (known as crates). These crates can be kept to yourself or distributed however you see fit. The metadata about crates is stored on a public service, at https://crates.io/.

In this chapter, we will cover the following topics:

  • How crates are created
  • How the directory structure is used
  • How crates are made up of modules
  • How to include your crate within your code
  • How scopes are used with your modules
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