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Game Development Patterns with Unity 2021
Game Development Patterns with Unity 2021

Game Development Patterns with Unity 2021: Explore practical game development using software design patterns and best practices in Unity and C# , Second Edition

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Profile Icon David Baron
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£9.99 per month
Full star icon Full star icon Full star icon Full star icon Half star icon 4.3 (10 Ratings)
Paperback Jul 2021 246 pages 2nd Edition
eBook
£23.99
Paperback
£29.99
Subscription
Free Trial
Renews at £9.99p/m
Arrow left icon
Profile Icon David Baron
Arrow right icon
£9.99 per month
Full star icon Full star icon Full star icon Full star icon Half star icon 4.3 (10 Ratings)
Paperback Jul 2021 246 pages 2nd Edition
eBook
£23.99
Paperback
£29.99
Subscription
Free Trial
Renews at £9.99p/m
eBook
£23.99
Paperback
£29.99
Subscription
Free Trial
Renews at £9.99p/m

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Key benefits

  • Gain a comprehensive overview of Unity engine architecture and coding model
  • Build a complete racing game using software design patterns and understand how to implement them in Unity
  • Download the source code of the complete prototype demonstrating each of the software patterns used

Description

This book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity. Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype. Your journey will start by learning about overall design of the core game mechanics and systems. You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career.

Who is this book for?

This book is for Unity game developers who want to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is a must, so if you’re a beginner, try our Learning C# by Developing Games with Unity 2021 handbook instead.

What you will learn

  • Structure professional Unity code using industry-standard development patterns
  • Identify the right patterns for implementing specific game mechanics or features
  • Develop configurable core game mechanics and ingredients that can be modified without writing a single line of code
  • Review practical object-oriented programming (OOP) techniques and learn how they re used in the context of a Unity project
  • Build unique game development systems such as a level editor
  • Explore ways to adapt traditional design patterns for use with the Unity API

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 30, 2021
Length: 246 pages
Edition : 2nd
Language : English
ISBN-13 : 9781800200814
Vendor :
Unity Technologies
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Product Details

Publication date : Jul 30, 2021
Length: 246 pages
Edition : 2nd
Language : English
ISBN-13 : 9781800200814
Vendor :
Unity Technologies
Languages :
Tools :

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Frequently bought together


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Game Development Patterns with Unity 2021
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Unity 2021 Cookbook
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Total £ 104.97 Stars icon
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Full star icon Full star icon Full star icon Full star icon Half star icon 4.3
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IvanDBeltran Mar 13, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I've been studying this book for 3 or 4 weeks, and it has been extremely helpful. Thanks to the book I have a better understanding not only of the patterns described in the book, but also their practical application within the context of game development in unity.I liked the way the author started with core patterns and progressively moved the reader to the "Alternative patterns". I must confess that before reading the book I'd apply the same singleton pattern at any opportunity, now I feel that I have the tools to evaluate more consciously the requirements of the project/task and implement a pattern/solution more suitable. Being a somewhat complex topic (at least for me), I appreciate that the length of each chapter is not excessive, giving the readers a good amount of information without making them feel overwhelmed.That said, I wish there were implementations of the patterns covered in more than 1 context. In my experience, I only master knowledge when I apply the same principle more than once in different situations. Besides, sometimes I felt I was just copying a lot of code without actually getting the solutions myself. For further editions it would be super beneficial to have challenges in which the reader has to apply the knowledge acquired and then check the author's solution. My solution was to find those different contexts and create the challenges myself, so no big deal, just a suggestion.Overall, the book covers the most important and most used patterns for game development. A solid understanding of data types, interfaces and events is necessary to get the most of the text. It is a great starting point to understand the basics of design patterns, giving the readers the tools to keep expanding their knowledge in this fascinating topic.
Amazon Verified review Amazon
Dekel Sep 24, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you're a Unity developer who want to expand his knowledge about game programming, this is the book for you!In this book you can learn how to make your code maintainable, flexible and well organized using different design patterns, and and the big plus is that you get to build actual project while learning.I have enjoyed the learning process and actually managed to implement some of the patterns in my personal projects.Very recommended!
Amazon Verified review Amazon
Ellie Oct 27, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Excellent, engaging, and error-free. Great care has been taken to avoid assumptions and I found that if I had a problem, it was my issue, always reread his words and got there.It is highly recommended for people who are starting out as game developer and gives a good understanding of developing with c#
Amazon Verified review Amazon
Jarvis Hill Sep 11, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you've ever created a program where the removal of several lines of code or entire script could jeopardize the stability of the entire, or if you've ever run into any performance issues due to your code then this book is for you. This book is filled with a bunch of great design patterns that help you decouple your code to prevent dependencies. This book also helps you make your code more flexible, modular, and help you boost your performance. The Singleton pattern helps you create a central point to access other scripts. State Pattern allows you to create multiple modular states. The Command Pattern allows you to store, execute, undo, and redo previous actions. The Object Pool Pattern helps you boost your performance by returning objects to the pool for reuse. Those were just a few of the 13 patterns found in this book.The one thing I love is that there is a ton of examples everywhere in this book. You will get code examples for every design type. I would keep this book on hand as reference material.
Amazon Verified review Amazon
Roshan Sep 21, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Very nice book to get an introduction into unityI've read through the book and now have a good base understanding about the basic concepts to get started with unity dame development.
Amazon Verified review Amazon
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