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Deep Learning with Theano

You're reading from   Deep Learning with Theano Perform large-scale numerical and scientific computations efficiently

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786465825
Length 300 pages
Edition 1st Edition
Tools
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Author (1):
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 Bourez Bourez
Author Profile Icon Bourez
Bourez
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Table of Contents (22) Chapters Close

Deep Learning with Theano
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
1. Theano Basics FREE CHAPTER 2. Classifying Handwritten Digits with a Feedforward Network 3. Encoding Word into Vector 4. Generating Text with a Recurrent Neural Net 5. Analyzing Sentiment with a Bidirectional LSTM 6. Locating with Spatial Transformer Networks 7. Classifying Images with Residual Networks 8. Translating and Explaining with Encoding – decoding Networks 9. Selecting Relevant Inputs or Memories with the Mechanism of Attention 10. Predicting Times Sequences with Advanced RNN 11. Learning from the Environment with Reinforcement 12. Learning Features with Unsupervised Generative Networks 13. Extending Deep Learning with Theano Index

Chapter 11. Learning from the Environment with Reinforcement

Supervised and unsupervised learning describe the presence or the absence of labels or targets during training. A more natural learning environment for an agent is to receive rewards when the correct decision has been taken. This reward, such as playing correctly tennis for example, may be attributed in a complex environment, and the result of multiple actions, delayed or cumulative.

In order to optimize the reward from the environment for an artificial agent, the Reinforcement Learning (RL) field has seen the emergence of many algorithms, such as Q-learning, or Monte Carlo Tree Search, and with the advent of deep learning, these algorithms have been revised into new methods, such as deep-Q-networks, policy networks, value networks, and policy gradients.

We'll begin with a presentation of the reinforcement learning frame, and its potential application to virtual environments. Then, we'll develop its algorithms and their integration...

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