Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
Computer Vision with OpenCV 3 and Qt5

You're reading from   Computer Vision with OpenCV 3 and Qt5 Build visually appealing, multithreaded, cross-platform computer vision applications

Arrow left icon
Product type Paperback
Published in Jan 2018
Publisher Packt
ISBN-13 9781788472395
Length 486 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Amin Ahmadi Tazehkandi Amin Ahmadi Tazehkandi
Author Profile Icon Amin Ahmadi Tazehkandi
Amin Ahmadi Tazehkandi
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Title Page
Dedication
Packt Upsell
Foreword
Contributors
Preface
1. Introduction to OpenCV and Qt 2. Creating Our First Qt and OpenCV Project FREE CHAPTER 3. Creating a Comprehensive Qt+OpenCV Project 4. Mat and QImage 5. The Graphics View Framework 6. Image Processing in OpenCV 7. Features and Descriptors 8. Multithreading 9. Video Analysis 10. Debugging and Testing 11. Linking and Deployment 12. Qt Quick Applications 1. Other Books You May Enjoy

Introduction to QML


As mentioned in the introduction, QML has a JSON-like structure that be used to describe the elements on a user interface. A QML code imports one or more libraries and has a root element that contains all of the other visual and non-visual elements. The following is an example of a QML code that results in the creation of an empty window (ApplicationWindow type) with a specified width, height, and title:

    import QtQuick 2.7 
    import QtQuick.Controls 2.2 
 
    ApplicationWindow 
    { 
      visible: true 
      width: 300 
      height: 500 
      title: "Hello QML" 
    } 

Each import statement must be followed with a QML library name and version. In the preceding code, two of the main QML libraries that include most of the default types are imported. For instance, ApplicationWindow is defined inside the QtQuick.Controls 2.2 library. The only source of truth for existing QML libraries and their correct versions is the Qt documentation, so make sure to always refer...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at £13.99/month. Cancel anytime
Visually different images