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Cinematic Photoreal Environments in Unreal Engine 5
Cinematic Photoreal Environments in Unreal Engine 5

Cinematic Photoreal Environments in Unreal Engine 5 : Create captivating worlds and unleash the power of cinematic tools without coding

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Key benefits

  • Implement advanced shaders, effects, and post-processing to make your environment look cinematic
  • Explore techniques for achieving realistic graphic complexity with incredible performance
  • Create your own materials and enhance the visuals of your gaming environment
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

As Unreal Engine 5 continues to conquer all industries thanks to its real-time technology, UE skills are becoming more sought after than ever. This three-part book covers all the processes behind the creation of a stunning environment in UE 5. Starting with the steps for installing the game engine and learning about its potential, you’ll quickly progress toward generating a variety of different upwards scaling outputs, each bigger than the previous one. After completing the first part and getting realistic shots of a single object, you’ll delve into the world of landscapes, procedural material and foliage, the Landmass plugin, and water tools by creating an environment using Megascan assets. At this point, you’ll know everything you need to create a fascinating and realistic environment. The final part of this book will teach you how to craft cinematic shots by working with cinematic tools, post processing, and framing tools, and by rendering a photorealistic shot in the last chapter. By the end of this Unreal Engine book, you'll be able to create outstanding and realistic environments using the powerful tools provided by UE as well as have an understanding of the importance of filming and composition in world building.

Who is this book for?

If you are a creative director, designer, or creator with a passion for technology and CGI, this UE 5 book is for you. Game developers and tech artists will also benefit from this book as it can help them understand an environment artist’s workflow and how to optimize performance.

What you will learn

  • Generate a Master Material to create hundreds of different material instances
  • Explore lighting principles and apply them to UE lighting systems
  • Evaluate the pros and cons of real-time rendering in the world-building process
  • Build massive landscapes with procedural materials, heightmap, landmass, and water
  • Populate an environment with realistic assets using Foliage and Megascan
  • Master the art of crafting stunning shots with Sequencer
  • Enhance visual quality with Post Process Volume and Niagara
  • Produce a photorealistic shot using the Movie Render Queue

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : May 17, 2024
Length: 548 pages
Edition : 1st
Language : English
ISBN-13 : 9781803236889
Vendor :
Epic Games
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Tools :

What do you get with eBook?

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Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
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Product Details

Publication date : May 17, 2024
Length: 548 pages
Edition : 1st
Language : English
ISBN-13 : 9781803236889
Vendor :
Epic Games
Concepts :
Tools :

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Frequently bought together


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Total £ 121.97
Virtual Filmmaking with Unreal Engine 5
£41.99
Unreal Engine 5 Game Development with C++ Scripting
£37.99
Cinematic Photoreal Environments in Unreal Engine 5
£41.99
Total £ 121.97 Stars icon
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Full star icon Full star icon Full star icon Full star icon Half star icon 4.9
(14 Ratings)
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Sam Jun 22, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is a conclusive, lucidly written introduction to the fundamentals! Great stuff.
Amazon Verified review Amazon
Sherry Chen Aug 16, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
"Cinematic Photoreal Environments in Unreal Engine 5" by Giovanni Visai is a must-read for anyone passionate about creating visually stunning, cinematic environments. Visai expertly guides you from the basics of Unreal Engine 5 to advanced techniques, with a clear focus on achieving photorealistic results.What I loved most about this book is its hands-on approach. Each chapter builds on the last, allowing you to apply new concepts immediately. The sections on lighting, post-processing, and camera work are particularly transformative, teaching you how to frame shots and create mood like a pro.The practical exercises are invaluable, reinforcing the material and encouraging experimentation. By the end, you'll feel confident in your ability to create professional-quality environments.In short, this book is more than a guide—it's an inspiring journey into the art of cinematic world-building, perfect for developers, filmmakers, and artists alike.
Amazon Verified review Amazon
david May 17, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Cinematic Photoreal Environments in Unreal Engine 5 by Giovanni Visai is one of the best Packt books I’ve had the honor to review. As someone who makes a living using Photoreal Environments in Unreal Engine 5 to makes games, I found this book insightful and comprehensive. The author eases you in with a simple introduction to Unreal Engine 5 projects creation and engine navigation. The book then goes over all the tools and scene building blocks necessary to create a photorealistic scene, and where to acquire them. The scene creation techniques taught are simple, yet highly effective. The book finishes off with rendering techniques, which are normally tough to grasp, yet the author eases you through the process. Overall, I would say this book is great for both beginners or advanced users who have any interest in creating cinematics or photoreal scenes in Unreal Engine 5.
Amazon Verified review Amazon
Shane Smith Jun 23, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book showcases many techniques to create an environment, such as using imported textures, creating your landscape in Unreal, to even adding post-processing effects for your environment. The author will list some prerequisites such as technical requirements for using Unreal engine. Then, he will give a quick tour of how to navigate the interface, and even show you how to create materials and lighting. This is a book that is filled with information that can be referred back to when needed. This book is wonderful and the author is very knowledgeable.
Amazon Verified review Amazon
paul eliasz May 27, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is a fantastic resource for anyone aiming to create lifelike visuals. It provides clear, well-structured guidance starting from the basics of Unreal Engine 5 to advanced rendering techniques. The book excels in explaining complex concepts such as lighting, shading, and material creation with clarity and depth. The tutorials on dynamic and static lighting, post-processing, and creating believable environments are particularly valuable.The author's practical approach, with hands-on projects in each chapter, allows readers to apply what they've learned effectively. Detailed sections on post-processing effects significantly enhance the cinematic quality of scenes. The book’s clear writing style and insightful tips make it accessible and engaging, even for beginners.Overall, this book is an indispensable guide for game developers, filmmakers, and 3D artists looking to achieve hyper-realistic results in Unreal Engine 5. Highly recommended!
Amazon Verified review Amazon
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