Examples
In this chapter, we'll expand on the scene we've been building further and also add in a new scene that occurs between our start screen and our main game screen.
Animated text
First, we will create a new scene that acts like a "cut scene" between our start screen and our gameplay scene. It will include our cat, introducing itself. The text will animate in as if it is being typed, and the user will have the option to speed it up by pressing a button. Once the text is fully displayed, pressing that same button will either show the next block of text or go to the gameplay scene. The text windows will appear as follows:

Creating a Background Canvas prefab and a new scene
Before we can start making animated text, we need to build out our scene. In both the scenes we have created so far, we have used the Background Canvas
to display the background image, and we will use it again in a new scene.
Since it's likely that we will use this Background Canvas
multiple times, we should create a Background...