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Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Table of Contents (17) Chapters Close

Swift 3 ObjectOriented Programming - Second Edition
Credits
About the Author
Acknowledgement
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

Combining inheritance and protocols


We can combine class inheritance with protocol conformance. The following lines show the code for a new AngryCatAlien class that inherits from the AngryCat class and conforms to the Alien protocol. Note that the class declaration includes the superclass (AngryCat) and the implemented protocol (Alien) separated by a comma after the colon (:). The code file for the sample is included in the swift_3_oop_chapter_05_09 folder:

    open class AngryCatAlien : AngryCat, Alien { 
      open var numberOfEyes: Int = 0 
     
      init (nickName: String, age: UInt, fullName: String, 
      initialScore: UInt, x: UInt, y: UInt, numberOfEyes: Int) { 
        super.init(nickName: nickName, age: age, fullName: fullName, 
        initialScore: initialScore, x: x, y: y) 
        self.numberOfEyes = numberOfEyes 
      } 
     
      open func appear() { 
        print("I'm \(fullName) and you can see my \(numberOfEyes...
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