Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
Getting Started with React VR

You're reading from   Getting Started with React VR Build immersive Virtual Reality apps for the web with React

Arrow left icon
Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788476607
Length 294 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
 Gwinner Gwinner
Author Profile Icon Gwinner
Gwinner
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
1. What is Virtual Reality, Really? 2. Flatland and Beyond: VR Programming FREE CHAPTER 3. 3D or Reality in Dimensions Other than X and Y 4. The React VR Library 5. Your First VR App 6. Working with Poly and the Gon Family 7. Sitting Down with a (Virtual) Teapot 8. Breath Life in Your World 9. Do It Yourself – Native Modules and Three.js 10. Bringing in the Real Live World 11. Take a Walk on the Wild Side 12. Publishing Your App, and Where to Go from Here

Native modules and views


Maybe you do know three.js and need to use it. React Native modules are how your code can directly include raw three.js programming. This is very useful if you need to programmatically create native three.js objects, modify material attributes, or use other three.js code that isn't directly exposed by React VR.

You may have some JavaScript code that does business logic, and don't want to, or can't rewrite that as React VR components. You might need to access three.js or WebVR components from React VR. You might need to build a high-performance database query with multiple threads so that the main rendering loop doesn't slow down. All of these things are possible with React Native.

This is a fairly advanced topic and will not normally be required to write engaging, effective WebVR demos; still, it's fantastic knowing that React VR and React are so extensible. 

Making a three.js cube demo

First, let's take a look at a simple box demo. Let's start with a freshly generated...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €14.99/month. Cancel anytime
Visually different images