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Unity 2017 Game Optimization

You're reading from   Unity 2017 Game Optimization Optimize all aspects of Unity performance

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788392365
Length 376 pages
Edition 2nd Edition
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Author (1):
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 Dickinson Dickinson
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Dickinson
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Table of Contents (17) Chapters Close

Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Software and Hardware List
Preface
1. Pursuing Performance Problems FREE CHAPTER 2. Scripting Strategies 3. The Benefits of Batching 4. Kickstart Your Art 5. Faster Physics 6. Dynamic Graphics 7. Virtual Velocity and Augmented Acceleration 8. Masterful Memory Management 9. Tactical Tips and Tricks

Chapter 5. Faster Physics

Each of the performance-enhancing suggestions we've explored thus far have been primarily centered on reducing resource costs and avoiding frame rate issues. However, at its most fundamental level, seeking peak performance means improving the user experience. This is because every frame rate hiccup, every crash, and every system requirement that is too costly for a given market ultimately detracts from the quality of the product. Physics Engines are in a unique category of subsystems whose behavior and consistency contributes a major factor toward product quality, and spending the time to improve its behavior is often worth the cost.

If important collision events get missed, the game freezes while it calculates a complex physics event, or the player falls through the floor, then these have an obvious and significant negative impact on the quality of gameplay. A few glitches are often bearable, but continuous problems will get in the way of gameplay. This often results...

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