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Scala Design Patterns

You're reading from   Scala Design Patterns Write efficient, clean, and reusable code with Scala

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785882500
Length 382 pages
Edition 1st Edition
Languages
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Author (1):
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 Nikolov Nikolov
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Nikolov
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Table of Contents (20) Chapters Close

Scala Design Patterns
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part 1 9. Behavioral Design Patterns – Part 2 10. Functional Design Patterns – The Deep Theory 11. Functional Design Patterns – Applying What We Learned 12. Real-Life Applications Index

Chapter 8. Behavioral Design Patterns – Part 1

Our journey through the Scala design patterns has arrived at the family of behavioral design patterns. This group has more members than the others we already went through, so we will split it into two separate parts. In this chapter, we will focus on the following behavioral design patterns:

  • Value object

  • Null object

  • Strategy

  • Command

  • Chain of responsibility

  • Interpreter

This and the next chapter will give some clarity about what behavioral design patterns are, where they are useful, and how to implement them in Scala. We will be following a path similar to the previous chapters where we presented the patterns, showed a class diagram and a code example, and finally, gave a few hints about what to watch out for and where certain patterns are preferred to be used. Hopefully, you will get a feel of them and be able to confidently identify situations where they are applicable.

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