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Rust Essentials

You're reading from   Rust Essentials A quick guide to writing fast, safe, and concurrent systems and applications

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788390019
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Table of Contents (19) Chapters Close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Starting with Rust FREE CHAPTER 2. Using Variables and Types 3. Using Functions and Control Structures 4. Structuring Data and Matching Patterns 5. Higher Order Functions and Error-Handling 6. Using Traits and OOP in Rust 7. Ensuring Memory Safety and Pointers 8. Organizing Code and Macros 9. Concurrency - Coding for Multicore Execution 10. Programming at the Boundaries 11. Exploring the Standard Library 12. The Ecosystem of Crates

Chapter 8. Organizing Code and Macros

This chapter starts with discussing the large-scale code-organizing structures in Rust, namely modules and crates. ;After working through the material, you'll understand the structure of Rust projects, and be able to build a structured app as well. More specifically, we look at the following topics:

  • Building crates
  • Defining a module
  • Visibility of items
  • Importing modules and file hierarchy
  • Importing external crates
  • Exporting a public interface
  • Adding external crates to a project
  • Working with random numbers

We will touch upon how to build macros in order to generate code and save time and effort, particularly in these topics:

  • Why macros?
  • Developing macros
  • Using macros from crates
  • Some other built-in macros
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