Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Reimagining Characters with Unreal Engine's MetaHuman Creator
Reimagining Characters with Unreal Engine's MetaHuman Creator

Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate your films with cinema-quality character designs and motion capture animation

Arrow left icon
Profile Icon Brian Rossney
Arrow right icon
$12.99 per month
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (7 Ratings)
Paperback Dec 2022 356 pages 1st Edition
eBook
$47.99
Paperback
$59.99
Subscription
Free Trial
Renews at $12.99p/m
Arrow left icon
Profile Icon Brian Rossney
Arrow right icon
$12.99 per month
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (7 Ratings)
Paperback Dec 2022 356 pages 1st Edition
eBook
$47.99
Paperback
$59.99
Subscription
Free Trial
Renews at $12.99p/m
eBook
$47.99
Paperback
$59.99
Subscription
Free Trial
Renews at $12.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. $15.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Key benefits

  • Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools
  • Import your character into Unreal Engine 5 to access more editing options and begin animating it
  • Combine face and body motion capturing to fully animate your digital humans

Description

MetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios. This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.

Who is this book for?

This book is for filmmakers and hobbyists who are planning to make a film using Unreal Engine for the first time, having worked in live action or purely digital media previously, either professionally or as a hobby. No experience with Unreal Engine is required, however it is useful to have some knowledge of 3D development applications and concepts like wireframes, skin weights, transform tools, and motion capture. It is recommended that you have access to an iPhone X (or a later model). Alternatively, you can use a free or paid version of Faceware, along with a basic webcam.

What you will learn

  • Create your own bespoke character using MHC
  • Develop custom faces based on real people
  • Utilize Blueprints to take control of your digital character
  • Retarget animations using the Unreal Mannequin
  • Use DeepMotion and Live Link for complete body and face animation
  • Use the Control Rig to refine animations
  • Export and render your character

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Dec 29, 2022
Length: 356 pages
Edition : 1st
Language : English
ISBN-13 : 9781801817721
Vendor :
Epic Games
Concepts :
Tools :

What do you get with a Packt Subscription?

Free for first 7 days. $15.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Dec 29, 2022
Length: 356 pages
Edition : 1st
Language : English
ISBN-13 : 9781801817721
Vendor :
Epic Games
Concepts :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
$12.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
$129.99 billed annually
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts
$179.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total $ 240.97
Elevating Game Experiences with Unreal Engine 5
$103.99
Reimagining Characters with Unreal Engine's MetaHuman Creator
$59.99
Blueprints Visual Scripting for Unreal Engine 5
$76.99
Total $ 240.97 Stars icon
Visually different images

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Full star icon 5
(7 Ratings)
5 star 100%
4 star 0%
3 star 0%
2 star 0%
1 star 0%
Filter icon Filter
Top Reviews

Filter reviews by




arun Jan 24, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am a big fan of unreal Engine and from 2021 when the cloud metahuman evolved and been using it very efficiently.Recently I gone through with this book, it's really good for some who would love to start explore metahuman, unreal and motion capture. Value for money.
Amazon Verified review Amazon
Charlie Feb 03, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is incredibly detailed, I like how broken down things are within the book and how it talks about what UE metahuman creator is and is not capable of (at least for now). For example in regards to creating hair, or body type you only have a few options to pick from as apposed to being able to finetune aspects of the character you are creating. This book felt like a respite from the vast amount of google searches that sometimes come with working in Unreal Engine. It was step by step and allowed you to get really into what's within all of the drop down menus. If you are just starting in unreal engine and metahuman creator this book would be an excellent addition to your library!
Amazon Verified review Amazon
Hans Carrillo Jan 13, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you're looking for a comprehensive guide to creating realistic digital characters and animations using Unreal Engine's MetaHuman Creator, this book is a must-have. Written in simple layman's terms, it covers everything from MetaHuman creation to retargeting and full body and facial animation techniques. Author Brian has done extensive research to make the process as easy as possible for readers. The colorful screenshots also serve as helpful visual aids. Whether you're a professional or hobbyist, this book is an effective reference that will help you quickly and efficiently create photorealistic characters for your film projects. I highly recommend it.
Amazon Verified review Amazon
David Baron Jan 30, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I'm reading this book to learn how to use Unreal for previz and mocap. And it is an easy read. It's very visual and well-structured.I'm learning to set up Live Link for facial mocap and DeepMotion to capture character animations with a video camera. I aim to have a complete automated 3D and animation integration pipeline in Unreal, and this book is helping me in part with the project.
Amazon Verified review Amazon
indu mainali Jan 31, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Meta Humans in UE5 simplifiedI got an early review copy from the publisher and found this book to be a comprehensive guide for creating digital humans. Brian has written this book with both beginners and intermediates in mind. I was relatively new to UE (coming from a Unity background) and was able to understand UE’s Meta Human Creator in detail with this guide. The book goes into every aspect of character creation, step by step from retargeting to full-body and facial animation techniques. Brian’s research and expertise, mixed with simple and easy-to-understand wording, make this book “the book to have.” If you are looking for creating photo-realistic characters for your film project, this might be an excellent guide. You will also learn the theory of creating digital humans. Overall, it is a highly recommended resource for anyone interested in getting started with Metahumans.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.