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Realizing 3D Animation in Blender
Realizing 3D Animation in Blender

Realizing 3D Animation in Blender: Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Profile Icon Sam Brubaker
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$12.99 per month
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (7 Ratings)
Paperback Jul 2024 456 pages 1st Edition
eBook
$39.99
Paperback
$49.99
Subscription
Free Trial
Renews at $12.99p/m
Arrow left icon
Profile Icon Sam Brubaker
Arrow right icon
$12.99 per month
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (7 Ratings)
Paperback Jul 2024 456 pages 1st Edition
eBook
$39.99
Paperback
$49.99
Subscription
Free Trial
Renews at $12.99p/m
eBook
$39.99
Paperback
$49.99
Subscription
Free Trial
Renews at $12.99p/m

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Key benefits

  • Master the essentials of 3D animation through engaging step-by-step exercises
  • Go from linking and posing a character to using a nonlinear animation editor
  • Discover unique insights and top tips that you won’t find in the Blender documentation
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Completely free and open source, Blender, with its supportive community and powerful feature set, is an indispensable tool for creating 3D animations. However, learning the software can be a challenge given the complexity of its interface and the intricacies of animation theory. If you want to venture into 3D animation but don’t know where to start, Realizing 3D Animation in Blender is for you. Adopting a practical approach, this guide simplifies the theory of 3D animation and the many animation workflows specific to Blender. Through detailed exercises and a sharp focus on the animation process, this book equips you with everything you need to set out on your path to becoming a 3D animator. It’s much more than just an introduction; this book covers complex concepts such as F-Curve modifiers, rigid-body physics simulation, and animating with multiple cameras, presented in an easy-to-follow manner to avoid common pitfalls encountered by novice animators. By the end of this Blender 3D animation book, you’ll have gained the knowledge, experience, and inspiration to start creating impressive 3D animations on your own.

Who is this book for?

This book is for anyone seeking guidance in the world of 3D animation using Blender. Whether you’re an aspiring 3D animator, a beginner or intermediate-level Blender user, or a visual media producer looking to expand your skill set, this resource will prove invaluable. As long as you have basic familiarity with Blender and have the software already installed on a computer that meets system requirements, you’re ready to dive into this book. While prior experience with Blender’s animation tools is not necessary, having at least modeled a scene, added simple shading and lighting, and rendered a few still images will be beneficial.

What you will learn

  • Become well-versed with the simple rules of keyframing and interpolation
  • Understand the function and behavior of Blender's animation curves
  • Bring a character to life with Blender 3D character animation
  • Utilize multiple cameras and the video sequence editor for advanced shot composition
  • Get to grips with Blender's mysterious non-linear animation tool
  • Explore advanced features such as physics simulation and camera techniques

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 12, 2024
Length: 456 pages
Edition : 1st
Language : English
ISBN-13 : 9781801077217
Vendor :
Blender Foundation
Concepts :
Tools :

What do you get with a Packt Subscription?

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Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
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Product Details

Publication date : Jul 12, 2024
Length: 456 pages
Edition : 1st
Language : English
ISBN-13 : 9781801077217
Vendor :
Blender Foundation
Concepts :
Tools :

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Elma Jul 13, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Technical books are usually not enjoyable reads- this was a huge exception to that rule. I doubt learning how to animate has ever been this fun. Not only did this book teach me how to animate (as a person with no prior experience), but the authors humor and writing style made the book a pleasure to read. I would highly recommend this to anyone interested in getting into the world of animation.
Amazon Verified review Amazon
Amazon Customer Jul 19, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I've been using Blender for about 7 to 8 years but have never touched the animation tools. This book sounded exactly like what I needed to get started and I was absolutely right. I have worked through the first 3 chapters in detail, and while I know I'm only scratching the surface of what's possible the content is presented in such a way that I feel like I am making big leaps in progress and feel satisfied doing it. The way the author has organized the information makes me want to continue learning. I can also see this being an invaluable reference in the future when I inevitably forget something and don't want to scour the internet for a relevant video to solve my problem.With that said, please know up front that it will make your time with this book so much easier if you have a baseline of knowledge with Blender. Things like knowing how to move around in space, move objects around and control the UI are an essential stepping stone to getting into the animation tools. This is not made a secret in the book as it is very clearly explained from the beginning what your skill level should be.Overall, this book and its content feels very well thought out and you can tell it is coming from someone that has practiced these methods in the industry. I am excited to continue through the rest of the chapters and expand my toolkit!
Amazon Verified review Amazon
Cindy G. Jul 20, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The author Sam does a great job with explaining Blenders animation tools so you can quickly get right into animating. Starting off with learning the basics such as how to set keyframes, and understanding the timeline to exercises such as animating a cube makes it feel easy to start animating. Following along with the exercises from animating the ball, to animating the character you can definitely go from beginner to intermediate 3D animator. I recommend this book to anyone who is looking to get started animating in 3D with the free and amazing software Blender.
Amazon Verified review Amazon
K Hamill Aug 24, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I'm very happy with this book. Lot's of info, good illustrations, easy to follow instructions. Great book!
Amazon Verified review Amazon
Just_A_Reader Aug 11, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am very skilled using Blender and was impressed that this book was able to teach me new techniques. For instance, I learned how to employ Blender’s pose library to quickly pivot between rig poses without having to recreate them. I also gained valuable insight in using multiple cameras. The book is well-written and easy to follow with links and graphics. Using the lessons in the book, my 3D animations have already improved, earning kudos from my team supervisor. I recommend this book for anyone using Blender, novice or skilled, because it contains such a wealth of information and tips.
Amazon Verified review Amazon
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