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Mastering Unity 2D Game  Development

You're reading from   Mastering Unity 2D Game Development Using Unity 5 to develop a retro RPG

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786463456
Length 506 pages
Edition 2nd Edition
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Authors (2):
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Dr. Ashley Godbold Dr. Ashley Godbold
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Dr. Ashley Godbold
 Jackson Jackson
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Table of Contents (20) Chapters Close

Mastering Unity 2D Game Development - Second Edition
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
1. Overview FREE CHAPTER 2. Building Your Project and Character 3. Getting Animated 4. The Town View 5. Working with Unitys UI System 6. NPCs and Interactions 7. The World Map 8. Encountering Enemies and Running Away 9. Getting Ready to Fight 10. The Battle Begins 11. Shopping for Items 12. Sound and Music 13. Putting a Bow on It 14. Deployment and Beyond

Where to get sound and music for your game


There are a few different options for where you can get sound and music. You can make the audio yourself, you can hire composers, you can purchase stock audio, or you can even use free stock audio.

If you purchase stock audio or use free stock audio, be sure to check the licensing agreement. Purchasing audio does not automatically guarantee you unrestricted use and sometimes, even if you pay for it, you cannot use it in a commercial game.

Free resources

If you're like me, free is probably the price range you are looking for. What follows is a list of a few places where you can get free resources to help you design your own audio or get pre-existing sound effects/music:

  • Audacity is free software and can be downloaded at http://www.audacityteam.org/. This software can be great for recording your own sound effects and dialog.

  • My favorite place to get music is incompetech.com/. You can sort the music by feel and genre and there is a huge selection of quality...

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