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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (21) Chapters Close

Credits
About the Authors
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Title Page
Preface
1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Chapter 8. The Rust Application Lifetime

Rust, as we have seen, is a very stable language. It is also what can be described as a memory-safe language in that, when the code is compiling, the compiler tests the code to ensure that things don't go wrong, such as accessing outside of an array or freeing memory twice.

This is purely down to Rust obeying three key rules—ownership, references (or borrowing, as it's more commonly known), and the application lifetime.

In this chapter, we will discuss and see how the three key facets work to ensure that your Rust application always behaves itself. They are as follows:

  • Ownership
  • Borrowing
  • Lifetime
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