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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (21) Chapters Close

Credits
About the Authors
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Title Page
Preface
1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Chapter 9. Introducing Generics, Impl, and Traits

One of the key benefits of any modern language is the ability to be able to use a type which can be anything. Not only does this reduce the amount of code required, but it allows for greater flexibility in code creation. Rust not only allows for generic types and functions, but introduces traits; these can be considered as a logical extension of generics, as they tell the compiler the functionality the type must provide.

In this chapter, we will take a look at the following topics:

  • Generics in Rust
  • Impl and traits
  • Generic types
  • Trait objects
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