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Create Minecraft-Inspired Voxel Worlds - Unity 6 Compatible
Create Minecraft-Inspired Voxel Worlds - Unity 6 Compatible

Create Minecraft-Inspired Voxel Worlds - Unity 6 Compatible: Master voxel-based terrain generation and world-building

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Profile Icon Penny de Byl
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$142.99
Video Feb 2025 12hrs 31mins 1st Edition
Video
$142.99
Subscription
Free Trial
Renews at $12.99p/m
Arrow left icon
Profile Icon Penny de Byl
Arrow right icon
$142.99
Video Feb 2025 12hrs 31mins 1st Edition
Video
$142.99
Subscription
Free Trial
Renews at $12.99p/m
Video
$142.99
Subscription
Free Trial
Renews at $12.99p/m

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Key benefits

  • Learn the fundamentals of voxel-based rendering and chunk management
  • Optimize rendering by drawing only visible quads and using mesh merging
  • Enhance interactivity with player movement, chunk updates, and background processing

Description

Voxel-based games have captivated players for years, offering limitless creativity and procedural landscapes. This course takes you deep into the mechanics of voxel rendering, starting with the basics of cubes and quads before progressing to advanced topics such as chunk-based terrain construction, noise-based landscape sculpting, and seamless world generation. You’ll explore key optimization techniques to ensure smooth performance while handling massive terrains. Beyond just world generation, you'll delve into interactivity by implementing mining, construction, and dynamic block behaviors such as fluid simulation and tree growth. Learn how to manage data efficiently, save and load worlds, and optimize rendering techniques to improve visual fidelity and responsiveness. With structured, hands-on lessons, you’ll gain experience in procedural terrain generation, voxel data structures, and gameplay mechanics that bring your world to life. By the end of this course, you’ll have a fully functional voxel engine capable of generating expansive worlds, handling real-time player interactions, and implementing custom mechanics. Whether you're aiming to build your own sandbox game or integrate voxel-based mechanics into a larger project, this course provides the essential skills and best practices needed to succeed.

Who is this book for?

This course is ideal for beginner to intermediate game developers who want to master voxel-based rendering and procedural world generation. Unity users looking to build Minecraft-inspired environments will benefit from hands-on lessons covering chunk management, terrain sculpting, and interactivity. Developers interested in optimizing performance and implementing dynamic features like mining, fluid simulation, and tree growth will find this course essential. Basic knowledge of Unity and C# is recommended.

What you will learn

  • Construct and manage voxel-based worlds with optimized data structures
  • Generate procedural terrain with Perlin noise techniques
  • Implement mining, construction, and block interactions
  • Develop fluid simulation and dynamic block behaviors
  • Save and load worlds efficiently with serialization
  • Enhance performance with mesh merging and optimizations

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 12, 2025
Length: 12hrs 31mins
Edition : 1st
Language : English
ISBN-13 : 9781837027774
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What do you get with a video?

Product feature icon Download this video in MP4 format
Product feature icon DRM FREE - Read whenever, wherever and however you want
OR
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Product Details

Publication date : Feb 12, 2025
Length: 12hrs 31mins
Edition : 1st
Language : English
ISBN-13 : 9781837027774
Tools :

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