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Cocos2d Game Development Essentials

You're reading from   Cocos2d Game Development Essentials For new users - a quickstart guide to bringing your mobile game ideas to life with Cocos2D

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Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781784390327
Length 136 pages
Edition 2nd Edition
Languages
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Author (1):
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Ben Trengrove Ben Trengrove
Author Profile Icon Ben Trengrove
Ben Trengrove
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Toc

Summary


There was a lot covered in this chapter on animation. Animation is probably the most important part of game development, as without it nothing on the screen will move or change. You learned how to add assets into the SpriteBuilder so that your games will look much more polished. You then learned how to animate these assets. Of course, sometimes, SpriteBuilder can't meet all your needs; so, you also learnt how to perform animations in code.

In the next chapter, you will learn how to put together user interfaces. You will also learn about the different ways of accepting user input through touch and the accelerometer.

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