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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (19) Chapters Close

Clojure Reactive Programming
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services The Algebra of Library Design Bibliography
Index

Transducers


Before we finish up with our core.async portion of the book, it would be unwise of me not to mention what is coming up in Clojure 1.7 as well as how this affects core.async.

At the time of this writing, Clojure's latest release is 1.7.0-alpha5—and even though it is an alpha release, a lot of people—myself included—are already using it in production.

As such, a final version could be just around the corner and perhaps by the time you read this, 1.7 final will be out already.

One of the big changes in this upcoming release is the introduction of transducers. We will not cover the nuts and bolts of it here but rather focus on what it means at a high-level with examples using both Clojure sequences and core.async channels.

If you would like to know more I recommend Carin Meier's Green Eggs and Transducers blog post (http://gigasquidsoftware.com/blog/2014/09/06/green-eggs-and-transducers/). It's a great place to start.

Additionally, the official Clojure documentation site on the subject...

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