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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (19) Chapters Close

Clojure Reactive Programming
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services The Algebra of Library Design Bibliography
Index

Chapter 8. Futures

The first step towards reactive applications is to break out of synchronous processing. In general, applications waste a lot of time waiting for things to happen. Maybe we are waiting on an expensive computation—say, calculating the 1000th Fibonacci number. Perhaps we are waiting for some information to be written to the database. We could also be waiting for a network call to return, bringing us the latest recommendations from our favorite online store.

Regardless of what we're waiting for, we should never block clients of our application. This is crucial to achieve the responsiveness we desire when building reactive systems.

In an age where processing cores are abundant—my MacBook Pro has eight processor cores—blocking APIs severely underutilizes the resources we have at our disposal.

As we approach the end of this book, it is appropriate to step back a little and appreciate that not all classes of problems that deal with concurrent, asynchronous computations require the...

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