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Cardboard VR Projects for Android

You're reading from   Cardboard VR Projects for Android Develop mobile virtual reality apps using the native Google Cardboard SDK for Android

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Product type Paperback
Published in May 2016
Publisher
ISBN-13 9781785887871
Length 386 pages
Edition 1st Edition
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Table of Contents (16) Chapters Close

Cardboard VR Projects for Android
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Virtual Reality for Everyone FREE CHAPTER 2. The Skeleton Cardboard Project 3. Cardboard Box 4. Launcher Lobby 5. RenderBox Engine 6. Solar System 7. 360-Degree Gallery 8. 3D Model Viewer 9. Music Visualizer Index

Chapter 8. 3D Model Viewer

Three-dimensional models are everywhere, from mechanical engineering of machine parts to medical imaging; from video game design to 3D printing. 3D models are as prolific as photos, videos, music, and other media. Yet, while browsers and apps have native support for other media types, 3D models do not have so much. One day 3D viewing standards will be integrated into the browser (such as WebGL and WebVR). Until then, we'll have to rely on plugins and sister apps to view our models. Free 3D file models in the OBJ format, for example, can be found online, including TF3DM (http://tf3dm.com/), TurboSquid (http://www.turbosquid.com/), and many others (http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/).

In this project, we will build an Android 3D model viewer app that lets you open and view models in 3D using a Cardboard VR headset. The file format that we'll use is OBJ, an open format first developed by Wavefront Technologies for cinematic 3D animation...

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