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Blender Quick Start Guide

You're reading from   Blender Quick Start Guide 3D Modeling, Animation, and Render with Eevee in Blender 2.8

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781789619478
Length 194 pages
Edition 1st Edition
Languages
Tools
Concepts
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Author (1):
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 Brito Brito
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Brito
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Table of Contents (16) Chapters Close

Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
1. Using Blender 2.8 UI, Shading and Navigator Widget FREE CHAPTER 2. 3D Modeling and Real-Time Rendering in Eevee 3. The New 3D Cursor and Modeling Options 4. Using Real-Time Materials in Eevee 5. Real-Time Textures for Eevee 6. Lights and Real-Time Rendering with Blender Eevee 7. Animate Everything in Blender 2.8! 8. Editing Animations in Blender 2.8 1. Other Books You May Enjoy Index

How animation works in Blender 2.8


A key feature for most 3D tools, such as Blender, is the ability to create animations from 3D objects that you can render into a video. The video could go in all types of production, from feature films to your YouTube channel.

The easiest way to create animations in Blender is with the use of keyframes and interpolation. You can add keyframes to objects in the 3D View and all other windows in Blender. In the user interface, you will see that most properties in Blender can be animated.

Some properties that we will animate won't display a preview in 3D View, but you will be able to see the changes once we get the animation as a video.

Creating the scene for our animation

Before we start to dive into animation and how you can move things around in Blender, we must create a basic scene first. The project we will develop is a quick intro scene for a video. It could be the titles or intro scene for your YouTube channel.

The scene will be relatively simple and will...

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