Chapter 9. Low-Poly Racer – Building the Mesh
In this chapter, we'll build a low-poly model for use in a racing game. We'll look at several ways that game models differ from the projects we've created so far. We'll also look at some pros and cons of various methods, and important considerations when building these types of models.
- Building for external applications
- Starting the truck model
- Manifold versus non-manifold meshes
- Adding details