Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
Blender 3D By Example

You're reading from   Blender 3D By Example Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!

Arrow left icon
Product type Paperback
Published in Sep 2015
Publisher Packt
ISBN-13 9781785285073
Length 334 pages
Edition 1st Edition
Tools
Arrow right icon
Authors (2):
Arrow left icon
 Caudron Caudron
Author Profile Icon Caudron
Caudron
Pierre-Armand Nicq Pierre-Armand Nicq
Author Profile Icon Pierre-Armand Nicq
Pierre-Armand Nicq
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Blender 3D By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Straight into Blender! FREE CHAPTER 2. Robot Toy – Modeling of an Object 3. Alien Character – Base Mesh Creation and Sculpting 4. Alien Character – Creating a Proper Topology and Transferring the Sculpt Details 5. Haunted House – Modeling of the Scene 6. Haunted House – Putting Colors on It 7. Haunted House – Adding Materials and Lights in Cycles 8. Rat Cowboy – Learning To Rig a Character for Animation 9. Rat Cowboy – Animate a Full Sequence 10. Rat Cowboy – Rendering, Compositing, and Editing Index

Organizing the scene


This is maybe the largest scene you have ever made, in terms of details and number of objects. So we will take some time to learn how to organize ourselves in order to have a more manageable scene.

Grouping objects

One interesting thing that Blender has to offer is the grouping tool. Let's see how it is working:

  1. We will group objects that have a logical relationship between them. So we first select every part of the house, such as the foundations, the walls, the curtains, and the fireplace, and we will place them in a group by pressing Ctrl + G.

  2. If we look at the last tool options in the left 3D view panel, we can enter a name for our newly created group.

  3. Now we can select barriers and create a new group with them.

  4. We'll leave the cliff alone, so we don't have to put it in a group.

  5. The rocks will also be part of a group.

  6. We will also group all the cart pieces.

    Note

    Using groups

    Groups are very useful as they allow you to organize a scene better. You can see all the groups that...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime
Visually different images