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Android Programming for Beginners

You're reading from   Android Programming for Beginners Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789538502
Length 766 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (15) Chapters Close

Preface
Who this book is for
What this book covers
To get the most out of this book
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1. Getting Started with ESP32 FREE CHAPTER 2. Making Visual Data and Animation on an LCD 3. Building a Simple Game with an Embedded ESP32 Board 4. Building a Sensor Monitoring Logger 5. Controlling IoT Devices over the Internet 6. Building an IoT Weather Station 7. Making Your Own Wi-Fi Wardriving 8. Building Your Own Wi-Fi Cam 9. Making IoT Devices Interact with Mobile Applications 10. Building IoT Monitoring with Cloud Technology

Introducing ESP32 Wi-Fi development

Wi-Fi, or a wireless network, is a communication model that makes it possible to interact with another system. With these, we can perform common network tasks over network protocols such as TCP/IP, UDP/IP, HTTP, or SMTP/POP3. Since the ESP32 chip has built-in Wi-Fi and a Bluetooth module, we connect our ESP32 board to an existing network.

To work with Wi-Fi on ESP32, we need the esp_wifi.h header file to be included in our project:

#include "esp_wifi.h"

Wi-Fi programming in ESP32 uses an event-based model. We call the Wi-Fi API from the board driver in order to access the Wi-Fi module on the ESP32 board. The ESP32 Wi-Fi API supports Wi-Fi security such as WPA, WPA2, and WEP. A list of Wi-Fi API functions can be found at https://docs.espressif.com/projects/esp-idf/en/latest/api-reference/network/esp_wifi.html.

In this...

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