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Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Table of Contents (17) Chapters Close

Swift 3 ObjectOriented Programming - Second Edition
Credits
About the Author
Acknowledgement
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

Understanding how protocols work in combination with classes


We have to work with two different types of characters: comic and game characters. A comic character has a nickname and must be able to draw speech balloons and thought balloons. The speech balloon might have another comic character as a destination.

A game character has a full name and must be able to perform the following tasks:

  • Draw itself at a specific 2D position indicated by the x and y coordinates

  • Move itself to a specific 2D position indicated by the x and y coordinates

  • Check whether it intersects with another game character

We will work with objects that can be both a comic character and a game character. However, we will also work with objects that will just be either a comic or game character. Neither the game character nor the comic character has a generic way of performing the previously described tasks. Thus, each object that declares itself as a comic character must define the tasks related to speech and thought balloons...

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