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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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 Szczesnik Szczesnik
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Szczesnik
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Toc

Table of Contents (17) Chapters Close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Working with Animations FREE CHAPTER 2. Working with the Animation View 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous Index

Using the Animator Controller to play sprite animations


In this recipe, we will create an Animator Controller to play 2D animations of a character. Unity's animation system is using the same principles for both 2D and 3D animation clips, which makes it quite intuitive to use.

Getting ready

First, you should have at least two sprite animations (or 2D sprite doll animations) ready. You can also go to the Chapter 03 2D and user interface animation\Recipe 04 Using the animator controller to play sprite animations directory and open the Example.unity scene. You will find an already animated Warrior game object there. If you play the game, you can use the arrow keys (left and right) to move the character. It will play 2D animations accordingly.

How to do it...

To create an Animator Controller for 2D animation, follow these steps:

  1. Import your 2D sprite sheets to Unity the same way as in the Exporting a 2D sprite animation from a 3D package recipe.
  2. Drag and drop one of the child sprites (not sprite sheets...
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