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Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
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Author (1):
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Chris Bradfield Chris Bradfield
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Chris Bradfield
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Finishing touches


Now that you've completed the structure of the game, you can consider some additions so that you can add more game features, more visual effects, additional enemies, or other ideas you might have. In this section, there are a few suggested features—add them as-is or adjust them to your liking.

Sound effects

As with the previous projects, you can add audio effects and music to improve the gameplay experience. In the res://assets/audio folder, you'll find a number of files you can use for various game events, such as player jump, enemy hit and pickup. There are also two music files: Intro Theme for the title screen and Grasslands Theme for the level scenes.

Adding these to the game will be left to you, but here are a few tips:

  • Make sure the sound effects have Loop set to Off while the music files have it On in the Import settings tab.
  • You may find it helpful to adjust the volume of individual sounds. This can be set with the Volume Db property. Setting a negative value will reduce...
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