Time for action – running the game in Android
Time to deploy the game to Android.
Follow the instructions from the
HelloWorld
example to import the game into Eclipse.Navigate to the
proj.android
folder and open theAndroidManifest.xml
file in a text editor. Then, go to thejni
folder and open theAndroid.mk
file in a text editor.In the
AndroidManifest.xml
file, edit the following line in theactivity
tag:android:screenOrientation="portrait"
And it's possible to target only tablets by adding these lines in the
supports-screens
tag:<supports-screens android:anyDensity="true" android:smallScreens="false" android:normalScreens="false" android:largeScreens="true" android:xlargeScreens="true"/>
Although if you want to target only tablets, you might also wish to target the later versions of SDK, like this:
<uses-sdk android:minSdkVersion="11"/>
Next, let's edit the make file, so open the
Android.mk
file and edit the lines inLOCAL_SRC_FILES
to read...