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Blender 4 - The Modular and Kitbash Environment Guide
Blender 4 - The Modular and Kitbash Environment Guide

Blender 4 - The Modular and Kitbash Environment Guide: Master modular modeling and kitbashing for expansive 3D environments in Blender 4

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Profile Icon 3D Tudor Limited By Neil Ian Bettison
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£9.99 per month
Video Mar 2025 34hrs 23mins 1st Edition
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£86.99
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Arrow left icon
Profile Icon 3D Tudor Limited By Neil Ian Bettison
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£9.99 per month
Video Mar 2025 34hrs 23mins 1st Edition
Video
£86.99
Subscription
Free Trial
Renews at £9.99p/m
Video
£86.99
Subscription
Free Trial
Renews at £9.99p/m

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Key benefits

  • Modular and kitbash modeling techniques for building large-scale environments
  • Greyboxing methods to establish a solid scene structure from the start
  • Advanced UV mapping, shader development, and texture workflows for realistic detailing

Description

Creating large-scale 3D environments requires a structured and efficient workflow. This course starts by introducing you to essential Blender navigation and resource management, helping you establish a strong foundation for modular modeling. You’ll begin by greyboxing an Aztec-inspired scene, refining architectural elements such as staircases, arches, and pillars while understanding fundamental modeling techniques. As you progress, you’ll develop a comprehensive asset library, learning how to craft modular pieces that fit seamlessly within a larger scene. The course explores essential aspects like UV mapping, geometry nodes, shaders, and texturing, ensuring that your models are optimized for realism and performance. You’ll also work with Blender’s asset manager to organize and streamline your workflow, making iteration and reusability effortless. In the final stages, you’ll bring your environment to life with lighting, animation, and post-processing techniques. From realistic water effects and vegetation placement to finalizing rooftops and intricate architectural details, you’ll gain hands-on experience in scene assembly and rendering. Whether you’re a game artist, environment designer, or 3D enthusiast, this course equips you with the skills to create high-quality, immersive worlds efficiently.

Who is this book for?

This course is ideal for 3D artists, game developers, and environment designers looking to enhance their Blender skills. A basic understanding of Blender’s interface and modeling tools is recommended but not required. Beginners can follow along, while experienced users will refine their workflows and expand their technical knowledge.

What you will learn

  • Design and model modular architecture in Blender
  • Develop a structured workflow for building large environments
  • Create and manage a reusable asset library
  • Apply textures, shaders, and geometry nodes for enhanced realism
  • Optimize scenes for efficiency while maintaining visual fidelity
  • Implement lighting and rendering techniques for professional-quality results

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Mar 17, 2025
Length: 34hrs 23mins
Edition : 1st
Language : English
ISBN-13 : 9781805801870
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Product Details

Publication date : Mar 17, 2025
Length: 34hrs 23mins
Edition : 1st
Language : English
ISBN-13 : 9781805801870
Tools :

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