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OpenGL This page features the latest and most popular books on opengl technology. OpenGL is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The books cover topics like OpenGL programming, shader development, graphics rendering techniques, game development with OpenGL, virtual reality with OpenGL, and more. With over 600 pages and constantly updated content, this is the ultimate destination for developers, engineers, designers, and hobbyists looking to master OpenGL.
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The Most Popular in OpenGL
Beginning C++ Game Programming